SUMMARY

Skilled CG character animator.  Strong background in traditional 2D animation having taken classes in drawing, anatomy, and design.  Excellent at applying this knowledge to a variety of animation challenges in 3D software while addressing the needs of a project.

 

EXPERIENCE

Animator, Firaxis Games

Sparks-Glencoe, MD—  August 2017 - Present

Animator for Civilization 6: Gathering Storm and Marvel Midnight Suns.

  • Created gameplay and cinematic animation that matches the visual style of the game.

  • Implemented animation assets into game engine and iterated as appropriate.

  • Collaborated with other artists and programmers to establish, test and refine the animation pipeline.

 

Character Animator, Encyclopedia Pictura

Los Angeles, CA—  March 2017 - June 2017

Animator for DIY Show a pilot for Cartoon Network.

  • Animated shots that matched the visual style of the show.

  • Addressed notes quickly and communicated with directors to anticipate needs of specific shots.

 

Previs Shot Creator, The Third Floor

Los Angeles, CA— May 2016 - June 2016

Previs Artist for Spiderman Homecoming, Avengers: Infinity War, and an unreleased project.

  • Animated shots using a combination of motion capture and keyframing while maintaining a tight production schedule.

  • Animated camera in shots according to storyboards and animatics.

  

Character Animator, Maker Studios

Los Angeles, CA — January 2015-December 2015

Animator on a variety of online content including Look of Knowing and I Wonder.

  • Animated shots based on the style of the show.

  • Completed layout passes with camera and characters based on animatics and directors notes.

  • Set up render layers, rendered, and organized rendered files to studio standards.

 

EDUCATION

California Institute of the Arts

Valencia, CA  — Bachelor of Fine Arts in Character Animation — 2009 -2013                                                                                    

Coursework in 2D and CG animation, drawing, anatomy, design, and storyboarding.  Required to complete a thesis film every year in addition to classes.

 

The Animation Collaborative

Emeryville, CA  —  Workshop in Character Animation— October 2014                                                                           

Lecture and critique workshop on weight and physicality in CG animation.

 

Animation Mentor

Online  —  Character Animation Course— March 2018 - October 2019                                                                  

Lecture and critique workshops on CG Character Animation.

The Animation Collaborative

Online  —  Workshop in Character Animation— April-June 2020                                                                        

Lecture and critique workshop on acting in CG animation.

 

SOFTWARE

Autodesk Maya

Blender

Unreal Engine 4

Face FX

Adobe Photoshop

Adobe Premiere

Adobe Animate

Adobe After Effects